Upcoming Game : Assassin's Creed II
CAHYO DWI PUTRANTO, Saturday, 20 June 2009Assassin's Creed II takes place in an open world with nonlinear gameplay, allowing the player to free-roam the city at will. An article published in Game Informer reveals that Assassin's Creed II will grant the player the ability to swim and use the canals of Venice as hiding spots and will allow the player to drag city guards into the water as a means of assassination. At E3 2009, it was also confirmed by the creative director that Ezio (the character that that the player assumes control of during gameplay) will be able to "drive small boats." Historical figure Leonardo da Vinci is recreated within the game, as an aid to the player who provides a host of weapons and contraptions available for use. At one point in the game, the player can access Leonardo's flying machine which he actually built in the game, keeping airborne using thermals from fires lit by friends gathered previously in the game. The game will also feature a host of new mission types for the player to complete.
ScrewAttack reveals that there will be numerous weapons included in the game such as halberds, axes, long pikes, swords, daggers and numerous others. Six additional weapons can be unlocked in the PlayStation 3 port of the game by linking the console to the PlayStation Portable. Additionally, the player can disarm opponents and use their weapons against them.[1] The game is stated to have a much more sophisticated combat system; the player will have to use a variety of tactics on different enemies and – as demonstrated in E3 2009 demo – can now assassinate two people at once. There is also now the ability to throw down smoke pellets to aid in your escape from large groups.
The health system has been adjusted to allow for a more dynamic and participatory experience, meaning that the "memory sync" system used in the first game only helps to recharge your health up to a point. More grievous injuries will require a trip to one of the many street-side doctors, who can help you return to full strength.
As well as using water as a hiding place, the player can utilize a broader array of scenery as cover and can now blend in with any crowd rather than a group of scholars dressed in white, as in Assassin's Creed. Like in the game Hitman: Blood Money, there will be a notoriety system, and the player will become more notorious as Ezio completes more missions, however Ezio's infamy can be reduced by bribing, removing wanted posters of him or assassinating witnesses. Also, a day and night cycle has been added to the game, giving the sense of a passage of time. The game will feature some sort of economic system that makes it possible to hire services from NPC's. The player can also use money to buy tools made by Leonardo da Vinci.
The trailer, which debuted at E3 2009, displayed many new things such as improved parkour mechanics. The main reveal of the trailer involved Ezio withdrawing his hidden blade to access a rudimentary gunpowder-based mechanic on his wristblade to take out a target from a distance. It has also been confirmed at E3 2009 that Desmond himself will "do more than just walk" in this game than previously. Another feature, as seen in the gameplay video, no cover is safe, as guards can search them. To counter this it was revealed that Ezio has the ability to replace himself under cover with dead guards who try to search said cover.
In order to play this game properly, your PC MUST meet or exceed these minimum requirements:
* Supported OS: Windows XP / Vista (only)
* Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon 64
X2 3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better recommended)
* RAM: 2 GB (3 GB recommended)
* Video Card: 256 MB DirectX 10.0–compliant video card or DirectX 9.0–compliant card with Shader Model 3.0 or higher (512 MB video card recommended) (see supported list)*
* Sound Card: DirectX 9.0 or 10.0 compliant sound card (5.1 sound card recommended)
* DirectX Version: DirectX 10.0 libraries (included on disc)
* DVD-ROM: DVD-ROM dual-layer drive
* Hard Drive Space: 12 GB
* Peripherals Supported: Keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
*Supported Video Cards at Time of Release:
ATI RADEON X1300-1950 / HD 2000 / 3000 series
NVIDIA GeForce 6600-6800 / 7 / 8 / 9 series
Terminator Salvation : The VideoGame
CAHYO DWI PUTRANTO, Saturday, 6 June 2009Terminator Salvation the videogame is an intense action-packed third-person shooter featuring concentrated armed combat against all of the Skynet enemies from the film and new killer machines specifically designed for the game. Taking place two years before the events of the upcoming film set in a post apocalyptic, decimated Los Angeles, players will be lead through a visceral, story and character driven gaming experience.
Featuring intense third-person action, Terminator Salvation the videogame will take combat to the next level with iconic enemies, cinematic fight sequences and advanced weaponry, drawn directly from the film, as well as an innovative, multi-layered cover mechanic.
FeaturesNew Installment of Terminator Mythology: Set two years prior to the upcoming Terminator Salvation film, players will get the opportunity to be John Connor for the first time and continue the epic fiction of the Terminator mythology.
Unrelenting Intelligent Robotic Enemies: Unrelenting and incredibly resilient iconic enemies from the Terminator franchise fight to the bitter end on land and in the sky. Designed to pursue the player by any means necessary, damaged or broken enemies will literally claw their way forward to inflict harm.
Advanced Destructible Cover Gameplay: Terminator Salvation the videogame will incorporate advanced cover mechanics which allows players to use the destructible environment as protection and strategically navigate through enemy entrenched territory. The cover mechanic’s multi-faceted design changes the way “cover” gameplay is executed.
Diverse Array of Advanced Weaponry: The player has access to a wide array of weapons including shotguns, fully automatic machine guns, huge mounted weaponry, grenades, rocket-launchers and even a plasma firing Skynet tank.
Rugged Armored Vehicles Gun Fights: Pursue, attack, or evade enemies through post-apocalyptic environments on foot or inside rugged armored vehicles in extremely kinetic and extensive cinematic gun battles.
What are make this stuff attractive???...
* Postapocalyptic LA looks suitably ruined
* Interesting cover mechanic.
Bored... bored... bored
* Simplistic, repetitive combat
* Only five hours long; full retail price
* So-so visuals hamper cutscenes
* Problematic on-rails sequences
* Doesn't convey any sense of drama or excitement.
If you want to play it, these are minimum and recommended system requirements
Terminator Salvation : The VideoGame
Minimum Sys. Requirements
OS: Windows XP SP2 / Windows Vista
Processor: Pentium Dual Core E2180 (2 GHz)/AMD Athlon 64 X2 4200+ (2.2 GHz)
Memory: 1 GB
Hard Drive: 8+ GB Free
Video Memory: nVidia GeForce 8 series/AMD Equivalent (Shader Model 3.0)
Sound Card: DirectX 9.0c compatible sound cards
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Recommended Sys. Requirements
OS: Windows Vista
Processor: Intel Core 2 Quad Q9550 (2.83 GHz)/AMD Equivalent
Memory: 2 GB
Hard Drive: 8+ GB Free
Video Memory: NVIDIA GeForce series 200/ AMD equivalent (Shader Model 3.0+)
Sound Card: DirectX 9.0c compatible sound cards
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Controller support: Microsoft X360 USB game pad preferred Read More . . .>>