You're amateur in the latest Capcom Street Fighter, Street Fighter 4. Don't worry, I have all moves for all characters in Street Fighter 4. So, don't be a chicken and challenge u'r pals once more. I'm absolutely sure you're gonna take them down. Here these are the move list :
Abel
Special Moves
1. Change of Direction: Quarter-Circle Forward + Punch
2. Wheel Kick: Quarter-Circle Back + Kick.
3. Marceaux Roll: Quarter-Circle Forward + Kick
4. Falling Sky: Forward, Down, Down-Forward + Punch
5. Tornado Throw: Half-Circle Back + Punch
EX Moves
1. Change of Direction: Quarter-Circle Forward + Punch + Punch
2. Marceaux Roll: Quarter-Circle Forward + Kick + Kick
3. Falling Sky: Forward, Down, Down-Forward + Punch + Punch
4. Tornado Throw: Half-Circle Back + Punch + Punch
Super and Ultra Moves
1. Mushin: Quarter-Circle Forward + Punch
2. Muga: Quarter-Circle Forward x 2 + Punch + Punch + Punch
Akuma
Special Moves
1. Gou Hadouken (Fireball): Down/Right Quarter-circle + Punch
2. Zankuu Hadouken (Fireball): Down/Right Quarter-circle + Punch (while in the air)
3. Hyakki Shuu (Demon Flip): ↓ → Down/Right Diagonal + Kick
EX Moves
1. EX-Gou Hadouken (Fireball): Down/Right Quarter-circle + Punch, Punch
2. EX-Zankuu Shoryuken (Dragon Punch Uppercut): Down/Right Quarter-circle + Punch, Punch (while in the air)
Super and Ultra Moves
1. Shun Goku Satsu (Raging Demon): LP, LP → LK, HP
2. Shun Goku Satsu: LP, LP ← LK, HP
Balrog
Special Moves
1. Dash Straight: ← → + punch
2. Dash Grand Straight: ← down-right + punch
3. Running Overhead Punch: ← down-right + punch (hold)
4. Dash Smash: ← → + kick
5. Dash Grand Smash: ← down-right + kick
6. Buffalo Headbutt: ↓ ↑ + punch
7. Turn Punch or Turn Uppercut: punch x3 or kick x3
EX Moves
1. EX-Dash Straight: ← → + punch x2
2. EX-Dash Grand Straight: ← down-right + punch x2
3. EX-Dash Smash: ← → + kick x2
4. EX-Dash Grand Smash: ← down-right + kick x2
5. EX-Buffalo Headbutt: ↓ ↑ + punch x2
Super and Ultra Moves
1. Crazy Buffalo: ← → ← → + punch or kick
2. Violent Buffalo: ← → ← → + punch x 3 or kick x 3
Blanka
Special Moves
1. Electric Thunder: punch, punch, punch
2. Beast Roll: (hold for 2 seconds) ← → punch
3. Backstep Roll: (hold for 2 seconds) ← → kick
4. Vertical Roll: (hold for 2 seconds) ↓ ↑ kick
5. Hop: ← or → kick, kick, kick
6. Beast Slide: down/right diagonal, heavy punch
7. Duck: ↓ punch, punch, punch
EX Moves
1. EX-Electric Thunder: punch-punch, punch-punch, punch-punch
2. EX-Beast Roll: (hold for 2 seconds) ← → punch, punch
3. EX-Backstep Roll: (hold for 2 seconds) ← → kick, kick
4. EX-Vertical Roll: (hold for 2 seconds) ↓ ↑ kick, kick
Super and Ultra Moves
1. Super Beast Roll: (hold for 2 seconds) ← → ← → punch
2. Ultra Best Roll: (hold for 2 seconds) ← → ← → punch, punch, punch
Cammy
Special Moves
1. Spiral Arrow: Quarter-Circle Forward + Kick
2. Cannon Spike: Forward, Down, Down-Forward + Kick
3. Quick Spin Knuckle: Half-Circle Back + Punch
4. Hooligan Combination: Down-Back, Down, Down-Forward, Forward, Up-Forward + Punch. Press Light Kick + Light Punch when close to throw from mid-air
5. Cannon Strike: Quarter-Circle Back + Kick (In Mid-Air)
EX Moves
1. EX Spiral Arrow: Quarter-Circle Forward + Kick + Kick
2. EX Cannon Spike: Forward, Down, Down-Forward + Kick + Kick
3. EX Quick Spin Knuckle: Half-Circle Back + Punch + Punch
4. EX Cannon Strike: Quarter-Circle Back + Kick + Kick (In Mid-Air)
Super and Ultra Moves
1. Spin Drive Smasher: Quarter-Circle Forward x2 + Kick
2. Gyro Drive Smasher: Quarter-Circle Forward x2 + Kick + Kick + Kick
Chun Li
Special Moves
1. Lightning Legs: kick, kick, kick
2. Kikouken: ← → + punch
3. Hazan Shuu: → down-right ↓ down-left ← + kick
4. Spinning Bird Kick: ↓ ↑ + kick
5. Command Combo Kicks: ← + m-kick, m-kick, ↓ ↑ + kick
6. Air Throw: low punch + low kick (in the air)
EX Moves
1. EX-Lightning Legs: kick, kick (three times)
2. EX-Kikouken: ← → + punch x 2
3. EX-Hazan Shuu: → down-right ↓ down-left ← + kick, kick
4. EX-Spinning Bird Kick: ↓ ↑ + kick, kick
Super and Ultra Moves
1. Senretsu Kyaku: ← → ← → + kick
2. Housenka: ← → ← → + kick, kick, kick
C. Viper
Special Moves
1. Thunder Knuckle: ↓ down/left diagonal ← punch
2. Burning Kick: ↓ down/left diagonal ← kick
3. Aerial Burning Kick: ↓ down/left diagonal ← kick (while in the air)
4. Seisumo Hammer: → ↓ down/right diagonal, punch
5. Super Jump: ↓ ↑
EX Moves
1. EX-Thunder Knuckle: ↓ down/left diagonal ← punch, punch
2. EX-Burning Kick: ↓ down/left diagonal ← kick, kick
3. EX-Seisumo Hammer: → ↓ down/right diagonal, punch, punch
Super and Ultra Moves
1. Emergency Combination: ↓ down/right diagonal → ↓ down/right diagonal → punch
2. Burst Time: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch
Dan
Special Moves
1. Gadouken: ↓ down-right → + punch
2. Koryuken: → ↓ down-right + punch
3. Dankukyaku: ↓ down-left ← + kick
4. Kuchu Dankukyaku: ↓ down-left ← + kick (in the air)
EX Moves
1. EX-Gadouken: ↓ down-right → + punch, punch
2. EX-Koryuken: → ↓ down-right + punch, punch
3. EX-Dankukyaku: ↓ down-left ← + kick, kick
4. EX-Kuchu Dankukyaku: ↓ down-left ← + kick, kick (in the air)
Super and Ultra Moves
1. Hissho Buraiken: ↓ down-right → ↓ down-right → + punch
2. Legendary Taunt: ↓ down-right → ↓ down-right → punch + kick
3. Shisso Buraiken: ↓ down-right → ↓ down-right → + punch, punch, punch
Dhalsim
Special Moves
1. Yoga Fire: ↓ down/right diagonal → punch
2. Yoga Flame: → down/right diagonal ↓ down/left diagonal ← punch
3. Yoga Blast: → down/right diagonal ↓ down/left diagonal ← kick
4. Yoga Teleport: → ↓ down/right diagonal
5. Foot Drill: ↓ kick
6. Head Drill: ↓ punch
7. Yoga Tower: ↓ punch, punch, punch
EX Moves
1. EX-Yoga Fire: ↓ down/right diagonal → punch, punch
2. EX-Yoga Flame: → down/right diagonal ↓ down/left diagonal ← punch, punch
3. EX-Yoga Blast: → down/right diagonal ↓ down/left diagonal ← kick, kick
Super and Ultra Moves
1. Yoga Inferno: ↓ down/right diagonal → ↓ down/right diagonal → punch
2. Yoga Catastrophe: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch
E. Honda
Special Moves
1. Hyakuretsu Harite (Hundred Hand Slap): Press punch rapidly
2. Super Zutsuki (Flying Headbutt): Hold ← → + Punch
3. Super Hyakkan Otoshi (Sumo Splash): Hold ↓ ↑ + Kick
EX Moves
1. EX-Hyakuretsu Harite (Hundred Hand Slap); Press two punch buttons rapidly
2. EX-Super Zutsuki (Flying Headbutt): Hold ← → + Punch, Punch
3. EX-Super Hyakkan Otoshi (Sumo Splash): Hold ↓ ↑ + Kick, Kick
Super and Ultra Moves
1. Onimusou (Super Flying Headbutt): ← → ← → + Punch
2. Super onimusou (Ultra Flying Headbutt): ← → ← → + Punch, Punch, Punch
El Fuerte
Special Moves
1. Infinite Combo Loop: high-punch, ↓ down-right → + punch, L-punch (Repeat)
2. Habanero Dash: ↓ down-right → + punch
3. Habanero Back Dash: ↓ down-left ← + punch
4. Quesadilla Bomb: kick (hold down for at least 2 seconds)
5. Guacamole Slew: → ↓ down-right + kick
6. Wall Jump: → (while in the air)
EX Moves
1. EX-Habanero Dash: ↓ down-right → + punch x 2
2. EX-Habanero Back Dash: ↓ down-left ← + punch x 2
3. EX-Guacamole Slew: → ↓ down-right + kick x 2
Super and Ultra Moves
1. El Fuerte Flying Gigabuster: ↓ down-right → ↓ down-right → + kick x 3
Fei Long
Special Moves
1. Rekka Ken: ↓ down-right → + punch, ↓ down-right → + punch, ↓ down-right → + punch
2. Flame Kick: ← ↓ down-left + kick
3. Flying Kick: ← down-left ↓ down-right → up-right + kick
4. Flip Grab: → down-right ↓ down-left ← + kick (when close)
EX Moves
1. EX-Rekka Ken: ↓ down-right → + punch x 2, ↓ down-right → + punch, ↓ down-right → + punch
2. EX-Flame Kick: ← ↓ down-left + kick x 2
3. EX-Flying Kick: ← down-left ↓ down-right → up-right + kick x 2
4. EX-Flip Grab: → down-right ↓ down-left ← + kick x 2 (when close)
Super and Ultra Moves
1. Rekka Shin Ken: ↓ down-right → ↓ down-right → + punch
2. Rekka Shin Geki: ↓ down-right → ↓ down-right → + punch x 3
Gen
Special Moves
1. Change Fighting Style (Punch): punch x 3
2. Change Fighting Style (Kick): kick x 3
3. Rapid Slap (Punch Style): punch, punch, punch
4. Air Kicks (Punch Style): → ↓ down-right + kick, kick
5. Rolling Attack (Kick Style): ← → + punch
6. Off the Wall Jump (Kick Style): ↓ ↑ + kick
EX Moves
1. EX-Rapid Slap (Punch Style): punch x 2, punch x 2, punch x 2
2. EX-Air Kicks (Punch Style): → ↓ down-right + kick x 2, kick
3. EX-Rolling Attack (Kick Style): ← → + punch x 2
4. EX-Off the Wall Jump (Kick Style): ↓ ↑ + kick x 2
Super and Ultra Moves
1. Zan'ei (Punch Style): ↓ down-right → ↓ down-right → + punch
2. Zetsuei (Punch Style): ↓ down-right → ↓ down-right → + punch x 3
3. Jyakoha (Kick Style): ↓ down-right → ↓ down-right → + kick
4. Ryukoha (Kick Style): ↓ down-right → ↓ down-right → + kick x 3
Gouken
Special Moves
1. Gohadouken: ↓ down-right → + punch
2. Senkugoshoha: ↓ → down-right + punch
3. Tatsumaki Gorasen: ↓ down-right ← + kick
4. Kongoshin: ← ↓ down-left + punch or kick
5. Hyakki Shu: ↓ → down-right + kick
EX Moves
1. EX-Gohadouken: ↓ down-right → + punch x 2
2. EX-Senkugoshoha: ↓ → down-right + punch x 2
3. EX-Tatsumaki Gorasen: ↓ down-right ← + kick x 2
4. EX-Kongoshin: ← ↓ down-left + punch x 2 or kick
5. EX-Hyakki Shu: ↓ → down-right + kick x 2
Super and Ultra Moves
1. Forbidden Shoryuken: ↓ down-right → ↓ down-right → + punch
2. Shin Shoryuken: ↓ down-right → ↓ down-right → + punch x 3
Throw Launcher
← light-punch + light-kick
Guile
Special Moves
1. Sonic Boom: (hold for 2 seconds) ← → punch
2. Somersault Kick: (hold for 2 seconds) ↓ ↑ kick
3. Air Throw: light punch + light kick
EX Moves
1. EX-Sonic Boom: (hold for 2 seconds) ← → punch, punch
2. EX-Somersault Kick: (hold for 2 seconds) ↓ ↑ kick, kick
Super/Ultra Moves
1. Somersault Explosion: down/left diagonal, down/right diagonal, down/left diagonal, up/right diagonal, kick, kick, kick
Ken
Special Moves
1. Hadouken (Fireball): Down/Right Quarter-circle + Punch
2. Shoryuken (Dragon Punch Uppercut): ↓ → Down/Right Diagonal + Punch
3. Tatsumaki Senpuu-Kyaku (Hurricane Kick): Down/Back Quarter-circle + Kick
EX Moves
1. EX-Hadouken (Fireball): Down/Right Quarter-circle + Punch, Punch
2. EX-Shoryuken (Dragon Punch Uppercut): ↓ → Down/Right Diagonal + Punch, Punch
3. EX-Tatsumaki Senpuu-Kyaku (Hurricane Kick): Down/Back Quarter-circle + Kick, Kick
Super and Ultra Moves
1. Shoryureppa (Super Dragon Punch Uppercut): Down/Right Quarter-circle, Down/Right Quarter-circle + Punch
2. Shinryuken (Ultra Dragon Punch Uppercut): Down/Right Quarter-circle, Down/Right Quarter-circle + Punch, Punch, Punch
M. Bison
Special Moves
1. Psycho Crusher Attack (Flaming Torpedo): Hold ← → + Punch
2. Double Knee Press (Scissor Kicks): Hold ← → + Kick
Ex Moves
1. EX-Psycho Crusher Attack (Flaming Torpedo): Hold ← → + Punch, Punch
2. EX-Double Knee Press (Scissor Kicks): Hold ← → + Kick, Kick
Super and Ultra Moves
1. Knee Press Nightmare: ← → ← → + Kick
2. Nightmare Booster (Ultra Scissor Kick): ← → ← → + Kick, Kick, Kick
Rose
Special Moves
1. Soul Spark: Bottom half-circle from back to front + punch
2. Soul Spiral: Down/front quarter-circle + kick
3. Soul Reflect: Down/back quarter-circle + punch
EX Moves
1. EX-Soul Spark: Bottom half-circle from back to front + punch, punch
2. EX-Soul Spiral: Down/front quarter-circle + kick, kick
3. EX-Soul Reflect: Down/back quarter-circle + punch, punch
Super and Ultra Moves
1. Aura Soul Spark (Super): Down/front quarter-circle, Down/front quarter-circle + punch
2. Illusion Spark (Ultra): Down/front quarter-circle, Down/front quarter-circle + punch, punch, punch
Rufus
Special Moves
1. Dive Kick: Down-Forward + Medium Kick (In Air)
2. Messiah Kick: Quarter-Circle Forward + Kick
3. Ginga Tornado: Quarter-Circle Forward + Punch
4. Shake Hands: Forward, Down, Down-Forward + Punch
EX Moves
1. EX Messiah Kick: Quarter-Circle Forward + Two Kicks.
2. EX Ginga Tornado: Quarter-Circle Forward + Two Punches
3. EX Shake Hands: Forward, Down, Down-Forward + Two Punches
Super and Ultra Moves
1. Spectral Romance: Quarter-Circle Forward x2 + Punch
2. Space Opera Symphony: Quarter-Circle Forward x2 + Three Punches
Ryu
Special Moves
1. Hadouken: ↓ down/right diagonal → punch
2. Shoryuken: → ↓ down/right diagonal, punch
3. Hurricane Kick: ↓ down/left diagonal ← kick
EX Moves
1. EX-Hadouken: ↓ down/right diagonal → punch, punch
2. EX-Shoryuken: → ↓ down/right diagonal, punch, punch
3. EX-Hurricane Kick: ↓ down/left diagonal ← kick, kick
Super and Ultra Moves
1. Shinkuu Hadoken: ↓ down/right diagonal → ↓ down/right diagonal → punch
2. Metsu Hadoken: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch
Sagat
Special Moves
1. Tiger Uppercut: Forward, Down, Down-Forward + Punch
2. Tiger Knee: Forward, Down, Down-Forward + Kick
3. Tiger Shot: Down, Down-Forward, Forward + Punch
EX Moves
1. EX-Tiger Uppercut: Forward, Down, Down-Forward + Punch, Punch
2. EX-Tiger Knee: Forward, Down, Down-Forward + Kick, Kick
3. EX-Tiger Shot: Down, Down-Forward, Forward + Punch, Punch
4. EX-Grand Tiger Shot: Down, Down-Forward, Forward + Kick, Kick
Super and Ultra Moves
1. Tiger Genocide: Quarter-Circle Forward x2 + Punch
2. Tiger Destruction: Quarter-Circle Forward x2 + Punch, Punch, Punch
Sakura
Special Moves
1. Hadouken: ↓ down-right → + punch
2. Shoryuken: → ↓ down-right + punch
3. Shunpukyaku: ↓ down-left ← + kick
4. Air Shunpukyaku: ↓ down-left ← + kick (in the air)
5. Sakura Otoshi: → ↓ down-right + kick, punch
EX Moves
1. EX-Hadouken: ↓ down-right → + punch x 2
2. EX-Shoryuken: → ↓ down-right + punch x 2
3. EX-Shunpukyaku: ↓ down-left ← + kick x 2
4. EX-Air Shunpukyaku: ↓ down-left ← + kick x 2 (in the air)
5. EX-Sakura Otoshi: → ↓ down-right + kick x 2, punch
Super and Ultra Moves
1. Karu Ichiban: ↓ down-left ← ↓ down-left ← + kick
2. Haru Ranman: ↓ down-left ← ↓ down-left ← + kick x 3
Seth
Special Moves
1. Sonic Boom: ↓ down-right → + punch
2. Shoryuken: → ↓ down-right + punch
3. Hyakuretsukyaku: ↓ down-left ← + kick
4. Tandem Engine: ↓ down-left ← + punch
5. Yoga Teleport: → ↓ down-right or ← ↓ down-left + punch x 3 or kick x 3
6. Spinning Piledriver: ← down-left ↓ down-right → up-right ↑ + punch
EX Moves1. EX-Sonic Boom: ↓ down-right → + punch x 2
2. EX-Shoryuken: → ↓ down-right + punch x 2
3. EX-Hyakuretsukyaku: ↓ down-left ← + kick x 2
4. EX-Tandem Engine: ↓ down-left ← + punch x 2
5. EX-Spinning Piledriver: ← down-left ↓ down-right → up-right ↑ + punch x 2
Super and Ultra Moves
1. Tandem Storm: ↓ down-right → ↓ down-right → + punch
2. Tandem Stream: ↓ down-right → ↓ down-right → + punch x 3
Vega
Special Moves
1. Rolling Crystal Flash: ← → + punch
2. Flying Barcelona Attack & Izuna Drop: ↓ ↑ + kick, punch (when close)
3. Sky High Claw: ↓ ↑ + punch
4. Scarlet Terror: down-left → + kick
5. Back Flip: punch x 3 or kick x 3
6. Focus Attack: m-punch + m-kick
7. Claw Throw: → ↓ down-right + punch
8. Mask Throw: → ↓ down-right + punch x 2
EX Moves
1. EX-Rolling Crystal Flash: ← → + punch x 2
2. EX-Flying Barcelona Attack & Izuna Drop: ↓ ↑ + kick x 2, punch (when close)
3. EX-Sky High Claw: ↓ ↑ + punch x 2
4. EX-Scarlet Terror: down-left → + kick x 2
Super and Ultra Moves
1. Flying Barcelona Special & Rolling Izuna Drop: down-left, down-right, down-left, up-right + kick, punch (when close)
2. Bloody High Claw: down-left, down-right, down-left, up-right + kick x 3, punch
Zangief
Special Moves
1. Spinning Piledriver: Counter-clockwise 360 degree motion + Punch (When close)
2. Banishing Flat (Green Hand): Forward, Down, Down-Forward + Punch
3. Flying Powerbomb: Counter-clockwise 360 degree motion + Kick
4. Spinning Lariat: Three Punches or Kicks (simultaneously)
EX Moves
1. EX-Spinning Piledriver: Counter-clockwise 360 degree motion + Punch, Punch (When close)
2. EX-Banishing Flat (Green Hand): Forward, Down, Down-Forward + Punch, Punch
3. EX-Flying Powerbomb: Counter Clock-wise 360 degree motion + Kick, Kick
Super and Ultra Moves
1. Final Atomic Buster: Counter Clock-wise 720 degree motion + Punch
2. Ultimate Atomic Buster: Counter Clock-wise 720 degree motion + Punch, Punch, Punch
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