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Dragon Age : Origins - Awakenings

A few days ago Electronic Arts (EA)has been released first expansion pack for Dragon Age : Origins. The expansion titled Awakening that released on March 16th, 2010 with the range price of USD 40.

As an expansion, Awakenings dished up interesting enough things for the fans of Role Playing Games (RPGs). For example, Awakenings opened up new country called Amaranthine to explore the origins of creatures of Darkspawn evil gang.

New creatures will appear in the game, like 'Inferno Golem' or 'Spectral Dragons'. As quoted from the written statement received on Wednesday (6/1/2010), Awakenings attended with more intelligent Darkspawn than the initial story.

Dragon Age : Origins - Awakenings



Furthermore, Awakenings provided five new characters who can become members of group. The ability of characters also can be rearranged, achieved a more higher level and available spells, abilities and a new specialization.

In the story, Awakening displayed period time after the end of the Campaign against the Arch Demon in Dragon Age: Origins. As a commander Gray Warden, players will be tasked to rebuilding Gray Warden's group and unload the mystery behind the countless Darkspawn.

Well, the character of the main character used to continue the previous character or create a new character. For new characters, it's available in new origin - ie Gray Warden of Orlais - specifically for playing in Campaign Mode.

As an expansion, Awakenings can only be played if the player already has a game Dragon Age: Origins. Awakenings will be available for PC, Xbox 360 and PlayStation 3.
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Mass Effect 2 - Review


Latest Action RPG from BioWare, Mass Effect 2, began to come on the market. This game was greeted with a roar in the various reviews.

Gamers around the world can finally continue the adventures of Commander Shephard after Electronic Arts (EA) officially launched the Mass Effect 2. The game for Xbox 360 and PC is a Action - Role Playing Game (RPG) type with the advanced shooting elements.


kill that android!!!


Value achieved by this game is perfect or nearly perfect. Official Xbox Magazine UK edition, Total PC Gaming, Eurogamer to The Guardian give full value for this game. While Metacritic, the site that make up the average value of reviews from various sources, puts this game at number 96 (of 100).

Mass Effect 2 Trailer



Mass Effect 2 is the second part of the trilogy of Mass Effect. Space Adventures has become one of the model for the gaming industry in developing a strong RPG with shooting action scenes.
Purchasers of this game, the original version of course, will have additional content (Downloadable Content / DLC) for free. Free content available on launch day will feature additional missions in Normandy crash site. Other content is also promised BioWare will be coming soon. Including a new character named Zaeed which was originally appeared on launch day but will be delayed a few days.

Electronic Arts
BioWare
Genre : Action Role-Playing
Release : Jan 26, 2010
ESRB : Mature
Platform : XBox 360, PC

PC MINIMUM System Requirements
* OS : Windows XP SP3 / Windows Vista SP1 / Windows 7
* Processor : 1.8GHz Intel Core 2 Duo or equivalent AMD CPU
* Memory : 1 GB RAM for Windows XP / 2 GB RAM for Windows Vista and Windows 7
* Hard Drive : 15 GB
* DVD ROM : 1x Speed
* Sound Card : DirectX 9.0c compatible
* Direct X : DirectX 9.0c August 2008 (included)
* Input : Keyboard / Mouse
* Video Card : 256 MB (with Pixel Shader 3.0 support).

Supported Chipsets: NVIDIA GeForce 6800 or greater; ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce 7300, 8100, 8200, 8300, 8400, and 9300; ATI Radeon HD3200, and HD4350 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel and S3 video cards are not officially supported in Mass Effect 2.

PC RECOMMENDED System Requirements
* OS : Windows XP SP3 / Windows Vista SP1 / Windows 7
* Processor : 2.6+ GHz Cure 2 Duo Intel or equivalent AMD CPU
* Memory : 2 GB RAMVideo Card = ATI Radeon HD 2900 XT, NVIDIA GeForce 8800 GT, or better recommended
* 100% DirectX compatible sound card and drivers
* DirectX August 2008

NOTES: For the best results, make sure you have the latest drivers for your video and audio cards. Laptop or mobile versions of the above supported video cards have not had extensive testing and may have driver or other performance issues. As such, they are not officially supported in Mass Effect 2. Intel and S3 video cards are not officially supported in Mass Effect 2.
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10 New Games in 2010

This year would become the best year for Games Holic, especially for them that like FPS games so much. This is The 10 FPS Games that must be surprised you in this 2010. So, check this out...

1. Battlefield: Bad Company 2
(PC, PS3, Xbox 360. March 2, 2010)


Bad Company is the first FPS Game that show you a destroyable environment for Multiplayer Shooter. If you wanna cover yourself behind the wall, it's not safe enough anymore b'cause this wall could be destroyed by a grenade. In Bad Company 2, don't ever...ever...think to hide inside the building, It'll has the same result when you hide behind the wall.

2. Crysis 2
(PC, PS3, Xbox 360. Fall 2010)

Though Crysis 2 was too late for 2 years, It's still look "beautiful" and can be fatal your system, even powerful syste,. Crysis 2 will certainly reach that level and will be made by using the new CryEngine 3, which including supporting DX 11.


3. BioShock 2
(PC, PS3, Xbox 360. February 9, 2010)

Taking 10 years after the previous Bioshock, Bioshock 2 will provide many new features from the previous. One of them, if you can control the Big Daddy and will be able to walk out of the underwater city, Rapture. In addition, there are also multiplayer.

4. Deus Ex 3
(PC, PS3, Xbox 360. Q4 2010)

Deus Ex Series pure cultic concept of cyberpunk game. And while Deus Ex 3 will take the time line 2027 - 25 years before Deus Ex - it would still keep the culture alive and awake cyberpunk. So far, Eidos has not released any details about this game but the image concept.

5. MAG
(PS3. January 25, 2010)

MAG will be one of the most anticipated game by PS3 owners and especially those who like violence. MAG is the first game to feature 256 players playing simultaneously, in which only 64 for the PC version. This game will provide a detailed status, awards, team-based system and much more.

6. Rage
(PC, PS3, Xbox 360 & OS X. Q4, 2010)

The first original game from Id Software for more than a decade and the first using the Tech 5 game engine. Rage will take the concept of the world after the destruction by nuclear and will combine the two types of games, between the FPS and racing games.

7. Halo Reach
(Xbox 360. Q4 2010)

Have been discussed at E3 2009 - Halo Reach would have continued on from the Master Chief and Halo is the last game to be developed by Bungie.

8. Alien Vs. Predator
(PC, PS3, Xbox 360. Q1 2010)

The team from the first AVP creator has remaked this franchise and will probably produce something more. Three types of races will be still used, where we can choose one of them ,the marines, Aliens or Predators. This game is made with the new engine, that supports DX 11.

9. Postal 3
(PC, Xbox 360, PS3. Q2 2010)

Postal series were labeled as one of the most controversial games ever that has been created and banned in several countries. Postal 3 will has fate as same as the previous series. They're show typical GTA game that cruel and full of violence.

10. Red Steel 2
(Wii, February 16, 2010)

For Wii owners do not hope so much in 2010 when talking about FPS Games, but Red Steel 2. The first Red Steel has a glimpse of a very disappointing, but for this sequel series, it's improved so much and the developers hope that the results can exceed the prescribed.
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Formation Tutorial in PES 2010

Did you fell suck while you set formation in PES 2010?? Or just not interest enough to set your game plan?? Never mind, now on I'll give you Formation Tutorial. B'cause a winning almost depend on how good formation is. So, try this out...

Defending in PES 2010

Attacking in Pro Evolution Soccer 2010 is relatively easy and very intuitive. Defending is a bit more difficult. For a start you should try to remember to stay in the right position. Blocking is very effective in the game so it is often best to keep your body between the attacker and your goal and avoid actually committing yourself for the tackle. If you get the timing wrong on a challenge then you won’t recover in time to catch the attacker and you will also run the risk of giving away a free kick or penalty. Let’s take a look at some basic defensive moves.

* It is good to pressure the ball and it often provokes mistakes in your opposition. The best way to do this is to hold down R1 and X when you don’t have possession.
* If you want help closing down an opponent use Square to pull in the nearest man, just be careful you aren’t leaving a gap to be exploited.
* You can Slide Tackle with the Circle button but the timing has to be perfect and you must attack the player in possession from the front or you’ll almost certainly be booked.

* If an attacker does get past you or the opposition play a long ball into your box then use Triangle to bring your keeper running out. Obviously if you time this wrong your opponent will side step and finish with an easy tap in so be careful!
* The most common cheap goal in the game happens when the goalie passes to a nearby defender and the attacker skips in or tackles to break through and score. For inexperienced players I recommend using Circle to kick out with your goalie.
* If you win the ball in your own box just hoof it up the field with Square or Circle don’t try to be clever.


Team Set-Up and Tactics

There are two kinds of Pro Evolution Soccer players, some just pick a team and get straight into the action, others like to spend hours tweaking their team line-up, editing player positions and choosing tactics. The majority of teams will be set up automatically with the kind of tactics they tend to play and their top players will be in the first 11 but don’t assume that’s the case. You should definitely check the bench to see if a skilled playmaker or speedy striker is lurking there. You should also change the formation and tactics to suit you.

Another big improvement with Pro Evolution Soccer 2010 is the ratings system. It is now clear how good players are and there is an overall number rating to give you an idea about their strength as well as a detailed breakdown of their specific skills. When you click on a player name in your team line up you can see at a glance what positions they are best employed in. Try tweaking your formation or moving players around and you’ll see their overall rating number change according to how well they can play in the position selected. Remember you don’t just need to stick to the set formations. You can always just edit individual player positions and set the team up exactly how you want it.

You should also remember to set tactics because they make a big difference to how your team plays. You can be defensive or attacking to various degrees or you can choose something like a counter attacking style. There is also a new Card System in PES 2010 which allows you to fine tune the individual roles of each player in your line-up. Just remember it will be superseded by the team tactics you choose.

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Football Manager 2010 - Review

Last year, Football Manager received its most significant and obvious innovation in some time: the introduction of a three-dimensional match engine. Sadly, the engine was a little rough around the edges, and the rest of the game wasn't innovative enough to make it a must-buy for fans of the series. This year, however, that new engine has been improved significantly, and sits at the heart of a game that's stronger than ever, thanks to a host of other improvements across the board.

The core gameplay is unchanged. You start in control of your chosen club as the pre-season kicks off, and then have to set about managing your squad through the upcoming seasons. First off you have the option of watching your squad play a training match so you get a handle on both the players and, if you're new to the game, the match day controls and nuances. Your assistant manager helps via useful pop-ups to guide you through the nuances of player interaction, and can even pick your team and set the formation for you if you're feeling a little lost.





While there is nothing quite as major as a new engine in this year's game, there are plenty of refinements to every area of Football Manager 2010. The most obvious upgrade is the game's overview screen, which brings together your news feeds, in-game mail, upcoming fixtures, league tables, transfer information, and a summary of your current squad status. This is a vast improvement over previous home screens, which traditionally focused on your mailbox. The old mailbox still exists as your hub of interaction for much of the game, providing your means of interaction with your fans, management, players, and the press, and is little changed from previous iterations.



The help and assistant-management systems have also been improved. The game is more approachable for new players, while those who are familiar with the series can become more involved than ever before. This is no mean feat given the absurd depth that the series is known for, and it makes the game stand apart from its competition. The help system also makes it easier to appreciate this depth. You have a wide range of backroom staff to call on, and your assistant manager tells you where there are gaps in your staff so you can hire the right people if you feel you need it. These staff members help guide you through the nuances of your squad in a manner that will be much more natural to newcomers than poring through tables of statistics, but those people who live for statistics can do without many of them, leaving more money to be spent on players.


Football Manager 2010 Gameplay




Thankfully, you don't need to spend time concerning yourself with this level of detail if you don't want to. If you elect to manage Chelsea with their full skilled backroom setup, you'll end up with a very different set of challenges than you would managing a troubled, struggling Championship side such as Newcastle. Further help comes in the form of an improved transfer and scouting system. You scout for players in much the same way as before, but the way that individual player reports are presented makes all the information much clearer. This allows you to make an informed choice over signings more easily than in previous iterations. As well as making the general experience more satisfying and engaging, it makes it easier for you to delve into unfamiliar leagues or countries.





The 3D match engine that debuted last year has received a new coat of paint and now both looks and plays significantly better than before. Your teams play in a range of venues that all have stands populated with cheering fans. While the improved match engine still looks downright ugly, it doesn't suffer from any of last year's minor glitches, and there is now a range of stadia, complete with fans, that you'll see your teams play in. Football Manager 2010 has also received a significant gameplay addition during matches--you now have the option to change your general tactics on the fly and shout specific instructions from the touchline without going back to the main tactics menu. This can be done on the basis of what you see happening on the pitch, the wealth of statistics you can cluster around the play area, or your assistant's in-game analysis of your team's performance. This makes it more fun and engaging to watch matches play out, because you feel more in control of the way the match is progressing. You can also tell players to switch position via another set of options accessible from the match-day TV view rather than having to go into your main tactics menu to lay out new tactics on your virtual chalk board. The main menu options are still there and are still needed when you want to make mass substitutions or make wholesale tactical changes, but the addition of touchline interaction works very well.


The lack of music or an in-game MP3 player for your own tunes is something of a shame. The amount of time you can spend poring over statistics and watching loading screens would be made much more enjoyable with customisable music, especially since the amount of data presented onscreen does not lend itself to running in windowed mode. The crowd effects could also do with a little more variation; while it's great to hear the crowd cheer at your goals or gasp as you rattle the woodwork, it does seem rather out of place during an intra-squad training game.

Football Manager 2010 is the closest you're likely to come to managing not only the club of your dreams, but almost any professional football club you can imagine be it a Premiership high flier, a new franchise in the MLS, or a team struggling in Japan's second division. While none of this year's additions are revolutionary, they result in a game that adds depth for veteran players while also becoming more accessible for newcomers--it's a great game that's accessible to anyone with the slightest interest in football from any corner of the globe.


WOW... WOW... WOW...
* Compelling gameplay
* Astonishing breadth of players, staff, and teams
* Improved match engine
* Clearer backroom staff advice
* Option to change tactics from the touchline is great

Bored... Bored... Bored...
* Match engine is still ugly
* Audio options are limited.


By Alex Sassoon Coby, GameSpot UK Read More . . .>>